I’ve just created a few Apple Appstore preview videos for my upcoming Dungeon Crawler game: Escape the Dungeon Maze. I’ll share my workflow for creating these videos in this post: 1. Create an XCUI Automation Test: The test should cover all areas which should be part of the video. It can run longer than the […]
Tag: XCUI
Here are some features which are already implemented in my 1st person perspective dungeon crawler game running on iPhone, iPad, Macs, AppleTV and also on Apple Watch series 3 or newer. The game is developed in Swift and SceneKit. Instead of using a 3rd party game engine like Unreal or Unity, I’ve decided to implement […]
XCUI Tests with SceneKit
I started writing UI tests for my upcoming dungeon crawler game. My game engine uses SceneKit for the 3D world and XCUI tests for the UI test automation. I recommend this tutorial as introduction in ui test automation with XCUI. I write this tutorial because there is not much information avilable about the combination of SCNKit and […]
I haven’t blogged for a while, because I was busy with my new game project. Working title: “Escape The Maze” Grown up with 16 Bit Home Computers like Atari ST & Amiga and being also fan of the demo scene, I wondered if it is possible to create a Dungeon Master clone on limited hardware […]