I’m preparing a new tutorial: How to implement a space shooter with SpriteKit and SWIFT

My goal is to implement a complete space shooter with SpriteKit and SWIFT.

Content is:

  • Part 1: Initial project setup, sprite creation and movement using SKAction and SKConstraint
  • Part 2: Adding enemies, bullets and shooting with SKAction and SKConstraint
  • Part 3: Adding a HUD with SKLabelNode and SKSpriteNode
  • Part 4: Adding basic game logic and collision detection
  • Part 5: Adding particles and sound
  • Part 6: GameCenter integration
  • Part 7: iAd integration
  • Part 8: In-App Purchases

Demo

Here’s a short teaser video:

Video

The sample code is available on GitHub.

That’s all for today.

Cheers,
Stefan