Kick off for my new SpriteKit and SWIFT Tutorial

I’m preparing a new tutorial: How to implement a space shooter with SpriteKit and SWIFT

My goal is to implement a complete space shooter with SpriteKit and SWIFT.

Content is:

  • Part 1: Initial project setup, sprite creation and movement using SKAction and SKConstraint
  • Part 2: Adding enemies, bullets and shooting with SKAction and SKConstraint
  • Part 3: Adding a HUD with SKLabelNode and SKSpriteNode
  • Part 4: Adding basic game logic and collision detection
  • Part 5: Adding particles and sound 
  • Part 6: GameCenter integration
  • Part 7: iAd integration
  • Part 8: In-App Purchases

  iOS Simulator Screen Shot 08 Feb 2015 22.43.20

Here’s a short teaser video:

The sample code is available on GitHub. The complete game can be downloaded here: AppStore.png  

That’s all for today.


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